Craps

crapsCraps is the game, where the players use two hex-shaped cubes (dice), with 1-6 black dots, marked on their surface. However it would be incorrect to claim that Craps is a dice game, as dice is widely used in many other games as well. The whole game is played onto special gambling table, having quite high flanges. This is the only gambling table, which has so high flanges, that they prevent falling of cubes outside of it. In the game can participate a big number of players, generally up to 20 persons. One of the players throws the cubes and he is called Shooter, and the rest of players place their bets on the result of his throw. The main goal of the players who place their bets is to predict the combination occurred after the throw of the cubes and then to place their bets accordingly.

Definition of a Shooter

In any gambling round there can be just one Shooter. As he dices away, he passes dice to the next player sitting on the lefthand of him.

Craps Gameplay

Craps playing process has generally two stages:
Come Out Roll and Point Roll. Lets consider them from the perspective of a Shooter. . Come Out Roll is the first throw of dice, required to define Point number. Point number is fixed if the numbers 4, 5, 6, 8, 9 or 10 fall out.In this case the play switches to Point Roll stage.
If the numbers 2, 3 or 12 fall out upon the first throw, Craps situation is pronounced, and Shooter dices away and passes his right to throw dice to the next player. In case when number 7 or 11 falls out, the situation is called Natural, and then Shooter wins and throw dice again.
At Point Roll stage the player continues to throw dice until Point number or number 7 will fall out. In first case Shooter wins, and the game starts from the very beginning and Shooter takes dice again. If number 7 falls out, Shooter dices away and passes his right to throw dice to the next player.

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Craps Bets

Now we can consider Craps game play from the perspective of the other players, using the example of possible bets.

  • Pass Line – this bet is placed at Come Out Roll stage. This bet wins, if number 7 or 11 falls out, and looses when the numbers 2,3 or 12 fall out as well. Also this bet continues to play if Point number is defined. In this case it wins if Point number falls out faster than number 7 (another words faster than Shooter wins) This bet is paid like 1:1.
  • Don’t Pass Line – this bet is a contrary one to Pass Line bet. This bet is also played at Come Out Roll stage. This bet wins if the numbers 2 and 3 fall out or is returned to the player when number 12 falls out, and looses when number 7 or 11 fall out, and continues to play if Point number is defined. Furthermore it wins, if number 7 falls out faster than Point number (another words when Shooter dices away). This bet is paid like 1:1.
  • Come – this bet is placed at any stage for the next Point number, which Shooter will throw out. This bet wins if in the process of the next throw the sum of the points equates number 7 or 11, and looses when the numbers 2,3 or 12 will fall out. Any other number is defined as Come Point and the bet is switched on the corresponding gambling field and following which it may win, if Come Point number falls out faster than number 7 does. This bet plays up to the end, and it can’t be cancelled or changed. This bet is paid like 1:1.
  • Don’t Come – this bet is placed after Point number was defined. This bet wins, if number 2 or 3 falls out, looses if number 7 or 11 falls out, and is returned to the player when number 12 falls out. If any other number falls out, it is defined as Don’t Come Point number and the bet is switched on the corresponding gambling field and following which it may win, if number 7 falls out faster than Don’t Come Point does. This bet is paid like 1:1.
  • Pass Line Odds – this one is additional bet, which may be placed to increase the value of already placed Pass Line bet after Point number was defined. It wins in the same cases, when Pass Line bet does. This bet is paid in the following manner: upon number 4 or 10 – 2:1; upon number 5 or 9 – 3:2; upon number 6 or 8 – 6:5.
  • Don’t Pass Line Odds – this one is additional bet which may be placed to increase the value of already placed Don’t Pass Line bet after Point was defined. It wins in the same cases when Don’t Pass Line bet does. This bet is paid in the following manner: upon number 4 or 10 – 1:2; upon number 5 or 9 – 2:3; upon number 6 or 8 – 5:6.
  • Come Odds – this one is additional bet, which may be placed to increase the value of already placed Come bet (generally not more often than 3 times) after Point number was defined. It wins in the same cases when Come bet does. This bet is paid in the following manner: upon number 4 or 10 – 2:1; upon number 5 or 9 – 3:2; upon number 6 or 8 – 6:5.
  • Don’t Come Odds – this one is additional bet to increase the value of already Don’t Come bet after Point number was defined. It wins in the same cases when Don’t Come bet does. This bet is paid in the following manner: upon number 4 or 10 – 2:1; upon number 5 or 9 – 2:3; upon number 6 or 8 – 5:6.
  • Win – this bet is placed for any number, falling out faster than number 7 does to get a prize. This bet is paid upon number 4 or 10 – 9:5; upon number 5 or 9 – 7:5; upon number 6 or 8 – 7:6.
  • Lose – this bet is placed for a certain number, falling not faster than number 7 does to get a prize. This bet is paid upon number 4 or 10 – 5:11; upon number 5 or 9 – 5:8; upon number 6 or 8 – 4:5.
  • Hard Way – this bet is placed for the case when the player may do double like 2+2, 3+3, 4+4, 5+5 or the same sum of points in the form of some other combination faster than number 7 falls out. This bet is paid upon combination of numbers 3+3 or 4+4 – 9:1; upon combination of numbers 2+2 or 5+5 – 7:1.
  • Big Six – this bet is placed for the case when number 6 falls out faster than number 7 does. This bet is paid like 1:1.
  • Big Eight – this bet is placed for the case when number 8 falls out faster than number 7 does. This bet is paid like 1:1.
  • Field – this bet is placed at any stage of a game and wins if after the next throw the numbers 2, 3, 4, 9, 10, 11 or 12 fall out. This bet is paid in the following manner: upon the numbers 3, 4, 9, 10 or 11 – 1:1; upon number 2 or 12 – 2:1.
  • Any Craps (C) – this bet wins if after the next throw the numbers 2, 3 or 12 fall out. This bet is paid like 7:1.
  • Craps Two – this bet is placed for the case when after the next throw number 2 falls out. This bet is paid like 30:1.
  • Craps Twelve – this bet is placed for the case when after the next throw number 12 falls out. This bet is paid like 30:1.
  • Craps Three – this bet is placed for the case when after the next throw number 3 falls out. This bet is paid like 15:1.
  • Any Seven – this bet is placed for the case when after the next throw Shooter will strike 7. This bet is placed like 4:1.
  • Eleven (E) – this bet is placed for the case when after the next throw number 11 falls out. This bet is placed like 15:1.

Craps chances and strategy

From the perspective of casino the most profitable bets are Pass Line Odds, Don’t Pass Line Odds, Come Odds, Don’t Come Odds, but they can be placed after when Pass Line, Don’t Pass Line, Come, Don’t Come bets are already done. The combination of these bets is the best appropriate playing strategy in Craps.

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